In recent years, the Electron Framework has gained popularity among developers who seek to build cross-platform desktop applications using web technologies. Due to its flexibility and ease of use, many aspiring programmers are looking for online courses that offer comprehensive training on the fundamentals of the Electron Framework. In this article, we will explore some of the best online courses that provide in-depth instruction on the various aspects of the Electron Framework. Through an objective analysis of the courses’ features, we aim to assist readers in selecting the ideal program that best suits their needs and aspirations.
Here’s a look at the Best Electron Framework Courses and Certifications Online and what they have to offer for you!
10 Best Electron Framework Courses and Certifications Online
- 10 Best Electron Framework Courses and Certifications Online
- 1. Projects in Electron: Learn Electron Framework Building Apps by Eduonix Learning Solutions, Eduonix-Tech . (Udemy) (Our Best Pick)
- 3. Electron for Desktop Apps: The Complete Developer’s Guide by Stephen Grider (Udemy)
- 5. Learning Electron: Build Desktop Apps using JS+HTML+CSS by Haider Malik (Udemy)
- 8. Master Electron Framework And Build 5 Advanced Desktop Apps by Mubarak Awal (Udemy)
- 9. Beginners Guide to Electron Framework by Eduonix Learning Solutions (Udemy)
- 10. LEARNING PATH: Electron: App Development with Electron by Packt Publishing (Udemy)
1. Projects in Electron: Learn Electron Framework Building Apps by Eduonix Learning Solutions, Eduonix-Tech . (Udemy) (Our Best Pick)
Electron was initially developed as a shell for the Atom Editor and has evolved into one of the most popular cross-platform frameworks on the market. It allows developers to build desktop GUI applications using front and back-end components originally developed for web applications. It is the main GUI framework behind several notable open-source projects such as GitHub’s Atom, Microsoft’s Visual Studio Code source code editors, and the Light Table IDE.
The course is designed to provide individuals with a hands-on resource to help them learn how to build apps using Electron. It is a project-based course that bridges the gap between theory and practical learning by teaching individuals how to build five different projects with Electron. The five projects include a Pomodoro Clock, Tic Tac Toe Game, Weather App, Currency Converter, and Body Mass Index Calculator.
Through the course, individuals will learn how to install and set up Electron, integrate APIs, fetch data from external sources, and display data on the app. The course provides a comprehensive overview of how Electron works and how it can be used effectively to build cross-platform apps.
Enrolling in the course will make individuals proficient in the Electron Framework and help them become master developers. The course is divided into multiple sections, including an introduction, Pomodoro Clock, Tic Tac Toe, Weather App, BMI Calculator, and Currency Converter.
Participants will learn how to develop with Electron using the best tools, understand the different parts of Electron and how they work together, and cover the near-entire Electron API one module at a time. They will also learn Electron features and techniques for using API modules together and put their knowledge to practical use by building a detailed 8-step Electron project from scratch.
The course then covers the 3 individual sections of the Electron API in great detail, with very practical individual lessons on each API module. After the API is covered, the course looks at some useful features and techniques, also demonstrating how Electron integrates with Native HTML5 APIs. Finally, participants will build a real-world application that covers a large chunk of the Electron API in real-world scenarios.
Upon completion of the course, participants will have the practical skills to immediately start building high-quality desktop applications for Mac, Windows, and Linux. The course is designed to be concise and practical, and everything is demonstrated in the most simple, yet practical ways, to help participants become advanced Electron Developers.
The course is divided into 11 sections, including Overview, Developing with Electron, Main Process API, Renderer Process API, IPC Communication, Shared API, Features & Techniques, Project, Application Distribution, MacOS Notarization, MacOS Touch Bar, and Outro.
Electron is a framework that allows developers to write desktop-based apps using existing web technologies. It is used by popular apps like Atom, Slack, and Discord. The framework provides an elegant solution to develop desktop applications using web technologies that developers are already familiar with.
While there has been a shift from desktop to mobile in the past 10 years, there is still a huge opportunity for developers to create desktop apps. Developers who create desktop apps can easily get on the front page of the MacOS store with a few-day-built app, while such opportunities are rare on mobile. The last app that the course teaches can be easily tweaked into a front-page app.
The course follows a “learn-by-doing” approach, where students will build four separate apps with increasing complexity. The apps will profile different features of Electron, and by putting each concept into a real app, students will learn when to use each unique and powerful feature. The course supports both MacOS and Windows.
Students will learn how to manipulate the underlying OS with the first app they will build, which is a video file analyzer supported by the FFMPEG CLI tool. The second app is a cross-window todo list that focuses on manipulating multiple windows with Electron and customizing the top menu bar. The third app is a classic system-tray based app that exists as an icon by the clock on the desktop. The last app is a video file converter that can convert video files to any other format.
During the course, students will build three desktop applications. First is ImageShrink, which optimizes images for websites. Second is SystTop, a real-time CPU monitor with notifications and system tray. Lastly, students will create BugLogger, a CRUD application that tracks logs and uses React and MongoDB Atlas cloud database.
The course covers a range of topics and skills, including creating app windows with BrowserWindow, customizing menus, using the Shell module to open files and folders, creating system tray icons with context menus, and handling app events. Students will also learn about the main and renderer processes, communication between processes with IPCMain and IPCRenderer, packaging electron apps, creating log files, interacting with system hardware, creating a data store file with settings data, integrating React with Electron, and integrating a MongoDB database with Mongoose.
The course is divided into sections, starting with an introduction, followed by three projects. The first project focuses on ImageShrink and helps students get started with Electron. The second project is about SystTop and teaches students about system stats and renderer process. The third and final project is BugLogger, which involves creating the React UI, implementing the main process, IPC, and MongoDB.
With Electron, product owners do not need to maintain different teams for each platform, and developers do not need to worry about different codebases. The framework provides reusability as a single code base can be used for both web and desktop applications. Electron also helps save development time and money, as there are a lot of developers who can do it for less and achieve good results.
The course is divided into seven sections, starting with an introduction to Electron JS and its features. In the second section, users create multiple views and integrate the routing system while managing the state of the application using the redux architecture. The third section focuses on authentication, with a login and registration form and the handling of errors from Firebase. In the fourth section, users learn about redux middleware and work on the notification feature. The fifth section deals with chat management and creating functionality. The sixth section focuses on messaging, while the seventh section involves making small adjustments to the Electron environment, creating an application menu, and building the application into executable files that can run on various operating systems.
Overall, the course covers a wide range of topics and provides users with a comprehensive understanding of Electron, React JS, and Firebase. It is suitable for those with basic knowledge of web technologies and programming.
In the short description, learners are informed that if they subscribe to the course for free, more content will be uploaded within 15-20 days of the course launch. The long description begins by emphasizing that although Electron JS is an easy technology to learn, applying best practices in application development is necessary to take applications to the next level. The course is designed to help absolute beginners in desktop application development by providing enough understanding of Electron JS to create cross-platform desktop applications.
The course creator, with over 3+ years of experience working with Electron JS, highlights the benefits of the course, which include learning from an experienced person, discussing past mistakes and how to overcome them, looking into recent major changes in Electron versions, creating a project to implement learnings, organizing a Q&A session, sharing experiences, and offering help with learners’ queries. Each project code Github link is provided.
The Master Electron Framework and Build 5 Advanced Desktop Apps course, taught by Mubarak Awal, is designed to help participants become advanced desktop application developers by building native cross-platform desktop apps with Electron JS, HTML, and CSS. The course is intended for anyone interested in desktop application development, regardless of their level of experience. The course is comprised of over 80 lessons and 8+ hours of content and resources, and covers everything from setup to building traditional desktop applications, system tray applications, and even packaging and distributing applications on all operating systems.
Throughout the course, participants will build five different apps: a fully-fledged text editor, a complex music player, a system tray music player, a top headlines news reader, and a radio streaming app. Additionally, the course covers topics such as packaging and distributing applications, designing interfaces, and building applications with multiple pages.
The course is supported on macOS, Windows, and Linux, and is regularly updated with new sections. Electron is used by top multi-billion dollar companies for desktop applications, such as Skype, Whatsapp desktop, and Slack, among others.
Hear from students who have taken the course in the reviews section, where participants describe the course as practical, easy to understand, and hands-on. Upon completion of the course, participants should be able to design, build, and package Electron-based applications for all operating systems and secure a position as an Electron desktop application developer.
The course is a hands-on practical electron course, designed to help participants become master electron desktop application developers. It includes an introduction, setup, five projects, a section on packaging Electron apps, and a bonus outro. Enroll now to start building advanced desktop applications with web technologies.
This Learning Path offered by Packt Publishing is titled “LEARNING PATH: Electron: App Development with Electron” and focuses on teaching front-end developers how to build desktop applications using the popular open source framework, Electron. The course is structured as a series of individual video products building on one another in a logical and stepwise manner. The course highlights include building and debugging an Electron application, creating high-quality desktop experiences with web technologies, and automating deployments using continuous integration services.
The course is broken down into several sections, starting with an introduction to Electron and continuing with information on writing the first Electron application, testing and debugging, and learning how Electron works and how it is architected. The course also covers packaging, signing, and distributing Electron applications across various operating systems, as well as setting up an auto-updating infrastructure and discussing tips and tricks related to packaging and distribution.
By the end of this Learning Path, students will have a thorough understanding of how to build and distribute applications using the Electron framework. The course is taught by Juan Cruz Viotti, a software engineering team lead at resin.io who has extensive experience with web technologies on browser, server, mobile, desktop, and embedded applications.