Moho Anime Studio is a popular animation software used by professionals and hobbyists alike. It provides a comprehensive set of tools for creating 2D animations, motion graphics, and cartoons. While the software is user-friendly and easy to learn, mastering it requires proper guidance and training. As such, there are numerous online courses available for individuals interested in enhancing their Moho Anime Studio skills. In this article, we’ll explore some of the best Moho Anime Studio courses online, their features, and benefits.
Here’s a look at the Best Moho Anime Studio Courses and Certifications Online and what they have to offer for you!
10 Best Moho Anime Studio Courses and Certifications Online
- 10 Best Moho Anime Studio Courses and Certifications Online
- 1. Get your Unity animation Game Ready with Moho Pro by Paul McGrath (Udemy) (Our Best Pick)
- 2. 2D Animation in Moho from Basic to Advanced by 2D Animation 101 Courses (Udemy)
- 3. Moho: 2D Illustration, Rigging and Animation with Moho Pro by Brian Jackson (Udemy)
- 4. 2D Animation Essentials in Moho & Anime Studio by 2D Animation 101 Courses, McCoy Buck (Udemy)
- 5. Character Design MADE EASY with Moho & Anime Studio by Jeremy Alexander, McCoy Buck (Udemy)
- 6. Complete Rigging Course: Moho & Anime Studio by McCoy Buck (Udemy)
- 7. Anime Studio Pro 11 – A Practical Training Course by Simply edukator (Udemy)
- 8. Rigging and Animating Vectors in Moho Pro by Chad Troftgruben (Udemy)
- 9. Rigging and Animating PSDs in Moho Pro by Chad Troftgruben (Udemy)
- 10. Designing Vector Based Characters in Moho Pro by Chad Troftgruben (Udemy)
1. Get your Unity animation Game Ready with Moho Pro by Paul McGrath (Udemy) (Our Best Pick)
The course titled “Get your Unity animation Game Ready with Moho Pro” is designed to help animators and designers interested in games to learn how to import 2D animation into Unity 3D and build a keyboard controlled walking character in under 40 minutes. The course is instructed by Paul McGrath, an animator with experience in games.
In the course, McGrath provides hints, tips, and scripts to help animators test their work in a practical way. The aim of the course is to make it easier for animators to do basic movements in game engines.
To take the course, animators need to export their animations from any program that can export .PNG files. McGrath recommends Anime Studio Pro as his preferred program for this purpose. However, he provides files for those who do not have animations to work with.
The course consists of five short videos, and by the end of the course, animators will have their 2D character walking back and forth on their monitor in 45 minutes. The course is taken slowly, and if at any point animators get stuck, McGrath is available via email.
The course content is focused on getting animation game ready and into Unity, and anyone interested is encouraged to check out McGrath’s Fungus course.
The 2D Animation in Moho from Basic to Advanced course, offered by 2D Animation 101 Courses, aims to teach students how to apply the principles of animation to create an organic walk cycle for their characters. Students will learn how to use Smith Micro’s Moho for character animation, and the instructor will explain the interface and different panels of the workspace, as well as how to start a new project with recommended settings. Pre-made characters that are already rigged are also available for students to use for inspiration or practice.
The course covers importing images for character tracing, working with layers, and editing drawings. Students will also learn about cut-out animation, a technique that allows for faster animation, and how to use bones to set up characters for quick animation. Additionally, the course includes a tutorial on how to rig a character, followed by instruction on advanced character animation with a focus on creating an organic walk cycle that incorporates principles of animation to add personality and realism to characters.
Overall, the course is designed to help students improve their 2D animation skills and create engaging characters for animation projects.
The Moho: 2D Illustration, Rigging and Animation with Moho Pro course, taught by Brian Jackson, is designed to provide a comprehensive introduction to Moho Pro version 12. The course addresses all phases of 2D development, including illustration, rigging, and animation. It includes a section on lip syncing a character manually and using a semi-automated process based on the free Papagayo product. The course is suitable for beginners but also delves into advanced topics such as smart bones, reference layers, and target bones.
The course is intended for those who have attempted to learn Moho but have had difficulty finding a good starting point or a course that is up-to-date and comprehensive. The course aims to fill that gap by providing a detailed and easy-to-follow introduction. It is 11.5 hours long and covers all aspects of 2D development using Moho Pro version 12.
The course is broken down into sections, including an introductory workshop, two illustration sections and workshops, rigging and rigging workshop, audio and lip syncing, animation and animation workshop. Additionally, the course includes a bonus section that allows students to jump ahead to Moho animation by skipping illustration and rigging.
Upon completion of the course, students will have a comprehensive understanding of Moho and be able to tackle more advanced lectures to further hone their skills. The course comes with a 30-day no-questions-asked money-back guarantee. Click on the Enroll button to learn the most powerful 2D illustration and animation software in the world: Moho Pro.
The 2D Animation Essentials in Moho & Anime Studio course is designed to help beginners learn how to create their own character animations using the Moho & Anime Studio software. The course is taught by 2D Animation 101 Courses and McCoy Buck, and is divided into three sections: Introduction, Drawing Tools, and Animation. The course provides a brief overview of the software interface, and covers how to draw using the Add Points Tool, Curvature Tool, Transform Tool, and Shape Tools. It also delves into working with layers, using a camera in Anime Studio, and making an animation of a scene.
The course is structured to help students learn how to use the Moho & Anime Studio software effectively, as many beginners may struggle with the software and lose interest in animation. The course aims to provide students with a strong foundation to make their own animation, and includes video training, quizzes, and exercises. The exercises can take from a couple of minutes to an hour, depending on the student’s learning skills and how well they remember the lessons.
The course is divided into three sections: Introduction, Drawing Tools, and Animation. The first section provides a brief overview of the interface and how to set the project settings. The second section covers the different tools used to draw in Anime Studio as well as techniques to manipulate and transform the drawings. The third section goes through how to make an animation of a scene. The course provides a comprehensive introduction to Moho & Anime Studio, and aims to help students master the essentials in a short amount of time.
Overall, the 2D Animation Essentials in Moho & Anime Studio course is an excellent choice for beginners who want to learn how to create their own character animations. The course provides a strong foundation in the Moho & Anime Studio software, and includes video training, quizzes, and exercises to ensure that students learn the techniques and tools covered in the course.
The “Character Design MADE EASY with Moho & Anime Studio” course is designed to help individuals without a natural drawing ability to create refined character designs that are ready for rigging and animation. The course focuses on the use of Anime Studio Pro, a drawing tool that simplifies the drawing process and allows individuals to easily create characters based on reference images.
The course is structured to be concise and straightforward, with a focus on hands-on learning. It includes access to four ready-to-rig characters that users can follow along with and use for their projects. The course will be updated regularly with more characters and is intended to create a community of Anime Studio character designers.
The course is suitable for individuals who have had difficulty drawing digitally in the past and are interested in gaining experience in character design. Experienced digital artists may not find the course beneficial. The course covers topics such as drawing and organizing characters for animation and discusses the advantages of using Anime Studio Pro as a premier drawing tool.
Overall, this course is intended for individuals who want to improve their character design skills using Moho and Anime Studio. It provides step-by-step guidance for creating refined character designs that are ready for animation.
The Complete Rigging Course: Moho & Anime Studio is a step-by-step course designed to help individuals learn the skill of rigging and binding in 1-2 hours. The course helps individuals understand the tools, binding and their methods, and how to rig as clearly as possible. The course covers everything from Anime Studio 9.5 to Moho 12. The course is for those who have created a character in Anime Studio/ Moho or any other drawing software and want to take it to the next level by rigging it. The course is a no-fluff, straight-to-the-core course.
The lectures in the course are gold for those who have had trouble in the past with their 2D rig. Even for those who are comfortable at rigging, they can still learn how to make ready-to-animate characters that utilize Anime Studio/Moho to its full extent. The course includes five new lectures in the advanced section covering body turns.
The course includes sections such as course overview, using the bone tools effectively (beginner), bone binding in Moho/Anime Studio (beginner/intermediate), understanding Anime Studio/Moho bone structuring system, bone constraints (pro only) (intermediate), bone menu (intermediate), smart bone/actions (pro only) (advanced), smart warp (Moho Pro 12 only) (advanced), and advanced bitmap rigging (step by step). Bonus lectures include live workshops.
The course is for those who want to take their character design and give it a professional rig using the techniques and tools taught there. It is suitable for those who do not understand the tools and how to use them in Anime Studio/Moho and for those who have some knowledge of rigging and want to take it to the next level. Once you master the tools, it is a matter of playing it smart and tweaking a couple of things here and there to give yourself a ready-to-animate rig.
The Anime Studio Pro 11 – A Practical Training Course, led by Simply edukator, is designed for professionals seeking an affordable and efficient alternative to traditional animation. With an intuitive interface, a visual content library, and advanced features such as Smart Bones™, layered PSD import, physics, and more, this course delivers the tools to speed up workflow and create professional animations. Students will begin with an introduction to the interface and fundamental drawing tools, followed by learning about bones, rigging, and animation. Special effects, motion tracking, and a final special project will also be covered. Upon completion, students will be equipped to create their own professional animations.
This course focuses on rigging and animating vector-based characters using Moho Pro’s bone and action tools. The aim is to teach the basics of rigging vector characters through layer and point binding. The course also covers various techniques for refining animations, such as creating a bone structure that can support complicated actions like clothing and hair movements.
Students will learn how to animate using bones and layer tools and how to correct animations with Smart Bones. They will also learn how to create an interpolated mouth and assign Smart Bones as dials for basic functions such as blinking eyes. Additionally, students will learn how to animate head turns with the help of a Smart Warp Mesh and use target bones for anchoring in parts of the rig.
The course is divided into nine sections: Introduction, Preparing Your Character for Rigging, Binding Bones to Character, Correcting Body Movements, Adding Face Controls, Creating Head Movements, Polishing the Rig, Creating a Test Animation, and Wrapping Up. By the end of the course, students will have gained the skills necessary to rig and animate vector-based characters using Moho Pro.
The course titled “Rigging and Animating PSDs in Moho Pro” is designed to teach individuals how to import images or Photoshop Documents, add bones, and create detailed rigs for 2D animation using Moho Pro. The course is tailored towards those who have experience designing image based characters in other software.
One of the key factors in effectively rigging a PSD for Moho animation is setting up the layer structure for a character. Additionally, reducing PSD file size is crucial. The course covers important steps such as setting up body bones appropriately, creating dynamic hair movement using Smart Warp meshes and special bone properties, controlling the face using a series of dials, creating head turns using a Smart Warp mesh, and polishing and correcting rigging issues.
The course is divided into several sections, including an introduction, preparing your character for rigging, rigging your character, adding dynamic hair movement, adding face controls, creating subtle head turns, and wrapping up. Upon completion of the course, individuals will be able to apply animation with an image based rig and export animations out of Moho.
The Designing Vector Based Characters in Moho Pro course, instructed by Chad Troftgruben, teaches students how to create cartoon characters using vector points and other tools in Moho Pro. Although Moho is commonly used for animation, its vector design tools can be applied to create still art or complex objects and characters. The course covers topics such as importing a sketch, using the Add Point Tool to morph and shape various parts, and utilizing the Curvature tool for creating nice curves and bends. Students will also learn how to build a head, hair, body, limbs, and more, apply line details to maximize appeal, and add shades and highlights to bring the character to life. Additionally, the course covers how to build and mask eyes and mouth for easy animation later on, as well as other tips and tricks to help students succeed in designing characters in Moho Pro.
The course is divided into six sections: Welcome!, Designing the Head Pieces, Drawing the Body, Adding More Line Work and Details, Adding Shades and Highlights, and Wrapping Up. In the first section, students are introduced to the course and given an overview of what they will learn. The second section covers designing the head pieces, including how to use the tools to create different facial expressions. In the third section, students learn how to draw the body, including how to create a range of body types and poses. The fourth section covers adding more line work and details, such as clothing and accessories, to the character. In the fifth section, students learn how to apply shades and highlights to add depth and dimension to the character. The final section, Wrapping Up, summarizes what students have learned and provides advice on next steps they can take to continue their character design journey.
Overall, the Designing Vector Based Characters in Moho Pro course is a comprehensive guide for anyone interested in creating cartoon characters using Moho Pro.